Engineer in a Click
Meet Robert Pearce
Meet Robert Pearce
About Me
Robert PearceAspiring Software Engineer
Hello, I'm Robert Pearce. I'm graduating in Spring 2026 with a Bachelor's degree in Computer Science from UNLV. I plan to pursue a master's to deepen my focus on machine learning.
Associate Degree
Business
Graduated with honors (3.8 GPA, Dean's List every semester). Focused on economics, accounting, and finite mathematics, gaining a solid understanding of business principles.
Bachelor of Science
Computer Science
Expected graduation: 2026, with a Minor in Mathematics. Focused on machine learning, cloud computing, and data analysis, with a strong foundation in algorithms and programming techniques. Preparing for a career in machine learning and simulations.
Harvard CS50 Python
Completed Harvard's CS50 Python course, which included comprehensive modules on functions, variables, conditionals, loops, exceptions, libraries, unit tests, file I/O, regular expressions, and object-oriented programming. Successfully completed various problem sets and a final project, demonstrating proficiency in Python programming.
Featured Project
Video-Based Math Tutoring
I make math-focused YouTube videos that explain concepts step by step, in a way that’s clear and approachable. You can find them on my website: rxptutoring.org
Featured Project
kSZ Map Tau Predictor
Python
Developed a machine learning model to predict the optical depth (τ) of the early universe using simulated kSZ heat maps from cosmological reionization simulations. Trained and evaluated a neural network on 1,000 samples to learn the complex relationship between spatial CMB distortions and τ values.
Featured Project
Projectile Motion Simulator
Python
Developed a Python program using NumPy and Matplotlib to calculate and visualize the trajectory, time of flight, maximum height, and range of a projectile launched at a specified angle and velocity.
Featured Project
Vegas STEM Lab: Brain Master
C++
As a mentor at the AISL Vegas STEM Lab, I led four students in creating the Brain Master Project. This project involved developing a game similar to Simon Says, using buttons, LEDs, and an ESP32 microcontroller. I taught the students C++ and guided them in implementing a pattern recognition algorithm for game development.